jAER project on SourceForge

Uses of Package
net.sf.jaer.graphics

Packages that use net.sf.jaer.graphics
ch.unizh.ini.jaer.chip.cochlea Classes related to Shih-Chii's and Andre's cochlea chips. 
ch.unizh.ini.jaer.chip.dollbrain The dollbrain project AER sensors - see DollBrain project pages
ch.unizh.ini.jaer.chip.retina Classes related to particular retina chips. 
ch.unizh.ini.jaer.chip.retina.sensorymotor Classes related to sensory motor reactive systems that use the retina and servo motors. 
ch.unizh.ini.jaer.chip.stereopsis Support for combining two retinas either on separate or single USB interfaces. 
ch.unizh.ini.jaer.hardware.pantilt A pantilt unit based on two servo motors. 
ch.unizh.ini.jaer.projects.ballshooter The ball shooter demonstration based on temporal contrast AER silicon retina, the AER-EAR binaural silicon cochlea, the servo motor controller. 
ch.unizh.ini.jaer.projects.eyetracker Eye-tracking (close-proximity pupil tracking) using event driven methods. 
ch.unizh.ini.jaer.projects.facetracker Face tracking using head-mounted LED tags and active vision concepts. 
ch.unizh.ini.jaer.projects.gesture The gesture tracker developed at Telluride 2007 based on temporal contrast silicon retina combined with RectanglularClusterTracker. 
ch.unizh.ini.jaer.projects.headtracker Person head tracking using the dynamic vision sensor for control of an avatar with low CPU load. 
ch.unizh.ini.jaer.projects.hopfield.orientationlearn   
ch.unizh.ini.jaer.projects.opticalflow.graphics Rendering scanned output from optical flow chip. 
ch.unizh.ini.jaer.projects.pawtracker Rat paw tracking for neuro-rehab project. 
ch.unizh.ini.jaer.projects.pencilbalancer The pencil balancer demo developed by Jorg Conradt and Matt Cook. 
ch.unizh.ini.jaer.projects.rccar The Driving with Spikes Traxxus E-Maxx electric monster truck project. 
ch.unizh.ini.jaer.projects.robothead Auditory localization using the robot head constructed at INI which has a binaural cochlea, retina. 
ch.unizh.ini.jaer.projects.robothead.retinacochlea Combination of retina and cochlea AER chips for sensor fusion experiments. 
ch.unizh.ini.jaer.projects.robothead.robotcontrol Control of the Koala robot. 
ch.unizh.ini.jaer.projects.stereo3D Steroopsis using binocular pair of DVS silicon retinas. 
ch.unizh.ini.jaer.projects.tobi.billcatcher A simple robot that uses a dynamic vision sensor and a servo to catch money bills dropped between a pair of fingers. 
ch.unizh.ini.jaer.projects.tobi.goalie The robotic goalie that uses a dynamic vision sensor and a servo controller to block balls shot at a goal. 
ch.unizh.ini.jaer.projects.tobi.zipzaps The tiny Transformers RC cars from Radio Shack are tracked and controlled here. 
ch.unizh.ini.jaer.projects.wingtracker Drosophila fruit fly wing-beat analyzer. 
net.sf.jaer Classes related to USB2 AER interface, ipot on-chip programmable bias generators. 
net.sf.jaer.chip Classes related to CAVIAR retina. 
net.sf.jaer.eventprocessing.filter Classes related to filtering Address-Events - the output of these event processors is the same type of event except that they are selectively filtered; usually this means fewer events come out of the filter than are put in. 
net.sf.jaer.eventprocessing.label Classes related to labeling Address-Events with additional interpretation, e.g. 
net.sf.jaer.eventprocessing.tracking Classes related to tracking objects based on Address-Event input. 
net.sf.jaer.graphics Rendering and diplaying address-events. 
net.sf.jaer.stereopsis Stereoscopic vision. 
no.uio.ifi.jaer.chip.foveated The foveated AER silicon retina sensors developed by UIO. 
org.ine.telluride.jaer.cochlea AE cochlea processing. 
org.ine.telluride.jaer.wowwee WowWee toy control using a modified USBServo Board. 
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.chip.cochlea
AEChipRenderer
          Superclass for classes that render AEs to a memory buffer so that they can be painted on the screen.
Chip2DRenderer
          A general class for rendering chip output to a 2d array of float values for drawing.
ChipCanvas
          Superclass for classes that paint rendered AE data to graphics devices.
DisplayMethod
          A abstract class that displays AE data in a ChipCanvas using OpenGL.
DisplayMethod2D
          Marker inteface for DisplayMethod that renders in 2D.
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.chip.dollbrain
AEChipRenderer
          Superclass for classes that render AEs to a memory buffer so that they can be painted on the screen.
Chip2DRenderer
          A general class for rendering chip output to a 2d array of float values for drawing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.chip.retina
AEViewer
          This is the main jAER interface to the user.
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.chip.retina.sensorymotor
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.chip.stereopsis
AEViewer
          This is the main jAER interface to the user.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.hardware.pantilt
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.ballshooter
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.eyetracker
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.facetracker
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.gesture
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.headtracker
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.hopfield.orientationlearn
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.opticalflow.graphics
ChipCanvas
          Superclass for classes that paint rendered AE data to graphics devices.
ChipDataFilePreview
          Provides preview of recorded AE data selectedFile
DisplayMethod
          A abstract class that displays AE data in a ChipCanvas using OpenGL.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.pawtracker
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.pencilbalancer
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.rccar
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.robothead
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.robothead.retinacochlea
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.robothead.robotcontrol
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.stereo3D
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.tobi.billcatcher
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.tobi.goalie
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.tobi.zipzaps
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by ch.unizh.ini.jaer.projects.wingtracker
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by net.sf.jaer
AEPlayerInterface
          The interface that the JAERViewer AEPlayer uses to control sychronized playback of logged AE data.
AEViewer
          This is the main jAER interface to the user.
JAERDataViewer
          Allows for viewing various data, e.g.
PlayerInterface
          General interface for a file data player
 

Classes in net.sf.jaer.graphics used by net.sf.jaer.chip
AEChipRenderer
          Superclass for classes that render AEs to a memory buffer so that they can be painted on the screen.
AEViewer
          This is the main jAER interface to the user.
Chip2DRenderer
          A general class for rendering chip output to a 2d array of float values for drawing.
ChipCanvas
          Superclass for classes that paint rendered AE data to graphics devices.
 

Classes in net.sf.jaer.graphics used by net.sf.jaer.eventprocessing.filter
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by net.sf.jaer.eventprocessing.label
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by net.sf.jaer.eventprocessing.tracking
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by net.sf.jaer.graphics
AEChipRenderer
          Superclass for classes that render AEs to a memory buffer so that they can be painted on the screen.
AEChipRenderer.ColorMode
           
AEPlayerInterface
          The interface that the JAERViewer AEPlayer uses to control sychronized playback of logged AE data.
AEViewer
          This is the main jAER interface to the user.
AEViewer.AEPlayer
          Handles file input of AEs to control the number of events/sample or period of time in the sample, etc.
AEViewer.PlayMode
          Modes of viewing: WAITING means waiting for device or for playback or remote, LIVE means showing a hardware interface, PLAYBACK means playing back a recorded file, SEQUENCING means sequencing a file out on a sequencer device, REMOTE means playing a remote stream of AEs
AEViewerConsoleOutputFrame
          A window used to show Logger output.
BinocularRenderer.StereoColorMode
           
Chip2DRenderer
          A general class for rendering chip output to a 2d array of float values for drawing.
ChipCanvas
          Superclass for classes that paint rendered AE data to graphics devices.
ChipCanvas.Zoom
          Encapsulates zooming the view
ChipDataFilePreview
          Provides preview of recorded AE data selectedFile
DisplayMethod
          A abstract class that displays AE data in a ChipCanvas using OpenGL.
DisplayMethod2D
          Marker inteface for DisplayMethod that renders in 2D.
DisplayMethod3D
          Marker inteface for DisplayMethod that renders in 3D.
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
JAERDataViewer.DataType
           
JAERDataViewer.GraphData
           
JAERDataViewer.LineStyle
           
PlayerInterface
          General interface for a file data player
RenderingFrame
          Encapsulates the rendered retina image - used to store and retrieve rendered RGB pixel values and to efficiently iterate over them for clipping or normalization.
 

Classes in net.sf.jaer.graphics used by net.sf.jaer.stereopsis
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by no.uio.ifi.jaer.chip.foveated
ChipCanvas
          Superclass for classes that paint rendered AE data to graphics devices.
DisplayMethod
          A abstract class that displays AE data in a ChipCanvas using OpenGL.
DisplayMethod2D
          Marker inteface for DisplayMethod that renders in 2D.
 

Classes in net.sf.jaer.graphics used by org.ine.telluride.jaer.cochlea
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 

Classes in net.sf.jaer.graphics used by org.ine.telluride.jaer.wowwee
FrameAnnotater
          An EventFilter2D should implement FrameAnnotator in order to render annotations onto the ChipCanvas during processing.
 


jAER project on SourceForge