jAER project on SourceForge

net.sf.jaer.eventprocessing.label
Class MotionCompensator

java.lang.Object
  extended by net.sf.jaer.eventprocessing.EventFilter
      extended by net.sf.jaer.eventprocessing.EventFilter2D
          extended by net.sf.jaer.eventprocessing.label.MotionCompensator
All Implemented Interfaces:
FrameAnnotater

public class MotionCompensator
extends EventFilter2D
implements FrameAnnotater

Tries to compensate global image motion by using global motion metrics to redirect output events, shifting them according to motion of input.

Author:
tobi

Field Summary
 
Fields inherited from class net.sf.jaer.eventprocessing.EventFilter2D
enclosedFilter, out
 
Fields inherited from class net.sf.jaer.eventprocessing.EventFilter
annotationEnabled, chip, enclosedFilterChain, filterEnabled, log, perf, propertyTooltipMap, support
 
Constructor Summary
MotionCompensator(AEChip chip)
          Creates a new instance of MotionCompensator
 
Method Summary
 void annotate(float[][][] frame)
          annotate the RGB frame somehow by color pixels in the rendered pixel frame data.
 void annotate(javax.media.opengl.GLAutoDrawable drawable)
          Each annotator enters annotate with graphics context current, in coordinates with pixel 0,0 in LL corner (note opposite from Java2D) and pixel spacing 1 unit after the scaling transform (which is already active).
 void annotate(java.awt.Graphics2D g)
          each annotator is called by the relevant class (e.g.
 EventPacket filterPacket(EventPacket in)
          Subclasses implement this method to define custom processing.
static java.lang.String getDescription()
           
 java.lang.Object getFilterState()
          should return the filter state in some useful form
 float getFreqCornerHz()
           
 float getGain()
           
 void initFilter()
          this should allocate and initialize memory: it may be called when the chip e.g.
 boolean isFeedforwardEnabled()
           
 boolean isFlipContrast()
           
 boolean isRotationEnabled()
           
 void resetFilter()
          should reset the filter to initial state
 void setFeedforwardEnabled(boolean feedforwardEnabled)
          true to apply current shift values to input packet events.
 void setFilterEnabled(boolean yes)
          Resets the filter
 void setFlipContrast(boolean flipContrast)
           
 void setFreqCornerHz(float freq)
           
 void setGain(float gain)
           
 void setRotationEnabled(boolean rotationEnabled)
           
 
Methods inherited from class net.sf.jaer.eventprocessing.EventFilter2D
checkOutputPacketEventType, checkOutputPacketEventType, getEnclosedFilter, resetOut, setEnclosedFilter
 
Methods inherited from class net.sf.jaer.eventprocessing.EventFilter
getChip, getEnclosedFilterChain, getEnclosingFilter, getPrefs, getPropertyChangeSupport, getPropertyTooltip, isAnnotationEnabled, isEnclosed, isFilterEnabled, prefsEnabledKey, setAnnotationEnabled, setChip, setEnclosed, setEnclosedFilter, setEnclosedFilterChain, setEnclosingFilter, setPreferredEnabledState, setPrefs, setPropertyTooltip
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface net.sf.jaer.graphics.FrameAnnotater
isAnnotationEnabled, setAnnotationEnabled
 

Constructor Detail

MotionCompensator

public MotionCompensator(AEChip chip)
Creates a new instance of MotionCompensator

Method Detail

getDescription

public static java.lang.String getDescription()

annotate

public void annotate(javax.media.opengl.GLAutoDrawable drawable)
Description copied from interface: FrameAnnotater
Each annotator enters annotate with graphics context current, in coordinates with pixel 0,0 in LL corner (note opposite from Java2D) and pixel spacing 1 unit after the scaling transform (which is already active). The FrameAnnotater then can use JOGL calls to render to the screen by getting the GL context, e.g. the following code, used in the context of an AEChip object, draws a golden lines from LL to UR of the pixel array.
        GL gl = drawable.getGL();
        gl.glBegin(GL.GL_LINES);
        gl.glColor3f(.5f, .5f, 0);
        gl.glVertex2f(0, 0);
        gl.glVertex2f(getSizeX() - 1, getSizeY() - 1);
        gl.glEnd();
 

Specified by:
annotate in interface FrameAnnotater
Parameters:
drawable - the OpenGL drawable components, e.g., GLCanvas

annotate

public void annotate(java.awt.Graphics2D g)
Description copied from interface: FrameAnnotater
each annotator is called by the relevant class (e.g. EyeTracker) and enters annotate with graphics context current, in coordinates with pixel 0,0 in UL corner and pixel spacing 1 unit before scaling transform (which is already active).

Specified by:
annotate in interface FrameAnnotater
Parameters:
g - the Graphics2D context

annotate

public void annotate(float[][][] frame)
Description copied from interface: FrameAnnotater
annotate the RGB frame somehow by color pixels in the rendered pixel frame data.

Specified by:
annotate in interface FrameAnnotater
Parameters:
frame - the RGB pixel information. First dimension is Y, second is X, third is RGB

getGain

public float getGain()

setGain

public void setGain(float gain)

setFreqCornerHz

public void setFreqCornerHz(float freq)

getFreqCornerHz

public float getFreqCornerHz()

getFilterState

public java.lang.Object getFilterState()
Description copied from class: EventFilter
should return the filter state in some useful form

Specified by:
getFilterState in class EventFilter

resetFilter

public void resetFilter()
Description copied from class: EventFilter
should reset the filter to initial state

Specified by:
resetFilter in class EventFilter

initFilter

public void initFilter()
Description copied from class: EventFilter
this should allocate and initialize memory: it may be called when the chip e.g. size parameters are changed after creation of the filter

Specified by:
initFilter in class EventFilter

isFlipContrast

public boolean isFlipContrast()

setFlipContrast

public void setFlipContrast(boolean flipContrast)

filterPacket

public EventPacket filterPacket(EventPacket in)
Description copied from class: EventFilter2D
Subclasses implement this method to define custom processing.

Specified by:
filterPacket in class EventFilter2D
Parameters:
in - the input packet
Returns:
the output packet

setFilterEnabled

public void setFilterEnabled(boolean yes)
Description copied from class: EventFilter2D
Resets the filter

Overrides:
setFilterEnabled in class EventFilter2D
Parameters:
yes - true to reset
See Also:
EventFilter.setPreferredEnabledState()

isFeedforwardEnabled

public boolean isFeedforwardEnabled()

setFeedforwardEnabled

public void setFeedforwardEnabled(boolean feedforwardEnabled)
true to apply current shift values to input packet events. This does a kind of feedback compensation


isRotationEnabled

public boolean isRotationEnabled()

setRotationEnabled

public void setRotationEnabled(boolean rotationEnabled)

jAER project on SourceForge